Kastral's Playground
"Started making it. Had a breakdown... Bon appetite" - J. Acaster
Kastral's Playground
Kastral's Playground is a submission for the GMTK Game Jam 2024 with the theme "Built to Scale".
This is a simple game where you fly through the checkpoints of the game as fast as you can, without breaking your beak against the walls.
Controls
Use 1 - 2 - 3 to change the size of Kastral, the bird :
1 - Big : Break through brown blocks
2 - Medium : Press SPACE to use a boost
3 - Small : Go through obstacles more easily
Leaderboard
Send a screenshot in the comments to appear in the Leaderboard !
Rank | Name | Time |
1 | ||
2 | ||
3 |
Known Bugs
- The bird may make a 90° turn suddenly. I don't really know how or why...
What I learned from this Game Jam
This game made me realize how I love coding and implementing features and how bad I am at design, especially level-design, which I really don't like doing (this is why I initially wanted to make four levels but stopped after one and a half).
Credits
- Eagle asset is from https://assetstore.unity.com/packages/3d/characters/animals/birds/egypt-pack-eag...
- Audio assets are from https://freesound.org/
Status | Released |
Platforms | HTML5 |
Author | Cyril-Effa |
Genre | Racing |
Made with | Unity |
Tags | 3D, Flying, Singleplayer, Unity |
Comments
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My browser somehow crashed 🥲